Explorer |
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![]() In this role you will explore for new knowledge and ideas. Explorers have only have a rough idea of what they will find in the area they will be exploring - their curiosity involves finding new things on a grand scale - a new land, a city of gold. Because they are travelling into unknown areas, they have little to guide them - perhaps only sketches, rumours, legends, visions or dreams. They are not afraid to try out lots of new ideas, knowing that many will fail but a few may turn out well -sometimes in ways they could not have expected. |
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| What explorers need: Curiosity - about new knowledge and ideas Boldness - to take a leap into the unknown Determination - to cope with unpredictable hazards Resourcefulness - making the best use of limited supplies Persuasiveness - persuading other people to provide resources and travel with them Serendipity - being able to recognise and make use of accidental and unexpected discoveries |
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Exporer's role in the project Think about things that you would really like to find out about. Try brain-storming ideas with your fellow explorers - see which of your wild schemes interest others. Don't worry about too much detail at this stage- if you are going in search of entirely new knowledge, you can't really plan your journey precisely, but do make a rough map of where you want your project to take you. Mistakes are for learning from - remember many explorers end up discovering something rather different from what they set out to find! Think about the scale of your project map - how big an area are you exploring? For example, if you are interested in bees -do you want to study 'how do bees carry pollen?', 'how do bee-hives work?' or 'how have humans thought & written about bees throughout history?'. Remember you can always re-draw your map at later stages in your project.
What kinds of people are explorers? |
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